So, in April of 2014 (and for the first time), I started using my personal Twitter handle deliberately, specifically producing and interacting with content I felt reflected our culture best. Shortly after, my effort caught the eye of Dan Roberts, then Director of Business Development and Venture Screening at Tallwave Capital, Arizona’s wealthiest Venture Capital fund. Dan was targeting startups in the games/tech space.
After paying attention to my Twitter handle, Dan decided to reach out and schedule a telecon to learn more about our game development startups. Our meeting was slated for 30 minutes. Our call lasted nearly 2 hours. Discussing our team, game vision, and startup venture with Dan was exhilarating.
Shortly after our discovery call, Dan scheduled a telecon between Tallwave Capital's principal fund manager, Mr. Lehman, and me. This call was scheduled for 30 minutes and lasted nearly an hour. Greg was wise, honest, and gracious. Ultimately, Socent Studios was too early for Tallwave’s portfolio strategy. Goodwill was exchanged and our call concluded.
Dan followed up with me shortly after and shared his desire to introduce a gentleman by the name of Ben Reichert, co-founder of Game CoLab and co-creator of UAT Game Studios. As I recall, Dan was rather adamant about making this introduction.
In June 2014, I met with Ben for the first time. Almost immediately Ben and I hit it off, engaging in the discovery of shared values and mission potential. Ben’s personal journey into games, passion for Arizona’s game maker community, and commitment to social impact through game production is hard not to admire.
In August 2015, soon after resolving those matters, Ben serendipitously reached out to me to find out how things were going. Ironically, I had just begun ramping up Socent Studios startup production again. I shared with Ben the evolved vision for our narrative-driven World Game, gaming community, and e-democracy for peace.
Circling back to some of our earlier discussions, Ben presented his ideas about introducing our game, The Deadliest War: A World Game for Peace, to UAT Game Studios and the booming games development culture supporting it. Soon after this call, Ben introduced us to his partner, sr. UAT wizard, and co-creator of UAT Game Studios, Derric Clark.
Production of The Deadliest War begins next month.
As we approach next month’s production launch, Tyler is assembling her development team, recruiting talented artists, programmers, modelers, animators, and level designers to support our mission for peace.
And to think, it all started with a tweet.